I found if I stopped on the way and picked up more than the odd ammo, I lost my inventory spare-parts etc. Then travel to mid-aft, stop, and then travel on to far-aft. I had to battle to get onto the tram again. However I was back at the start of the tram-ride. I have the spare parts and circuits that I retrieved in the mid-aft. What is with the save system? Seriously EA, why spoil a good game with this?ĮDIT: Actually I have discovered that the game saved my inventory. If it crashes I'll have it all to do again. To play that I am going to have to play for about 2 hours solid to finish it I guess. That part of that level is hard, long, and lots to do. I have died about 25 times before I got angry and came here to complain. I mean gettting on the tram is no easy feat. I got to a tough bit that I had to repeat about thirty times, thought sod it and quit for a rest. Later I start-up game to try again and I have to play the whole thing again coz I am back in the tram station. I had done all the work, and was on my way out. You start that mission in a tram station. It's the first stop on the tram ride, mid-aft of the space-ship. Now, in chapter 5 I think, where you have to get to a dude called Edwards, for supplies. On top of that I had to replay it twice because the first time I replayed it and nearly finished, the game crashed. It saves at the start of the mission only. I did the Greely, quit half way through, came back, had to do it all again. What the hell is the save game system in Dead Space 3.
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